ASSASSIN
DESCRIPTION
Responsible for character design, modeling and sculpting in ZBrush, shading in Substance Painter, lighting and rendering in Marmoset Toolbag
YEAR
2023
ANQI HUANG
Modeler | Look Dev
As a modeler and look development artist, I specialize in creating realistic and appealing characters and environments for various media. I am currently pursuing my MFA in Visual Effects at the Savannah College of Art and Design (SCAD), where I have honed my skills in Autodesk Maya, ZBrush, Substance Painter, and other industry-standard software.
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I am passionate about storytelling and visual communication, and I am always eager to learn new techniques and tools to enhance my craft. I thrive in collaborative and creative environments, where I can share my ideas, offer my support, and deliver high-quality results. My goal is to become a versatile and proficient 3D artist who can bring any vision to life.
EXPERIENCE
3D Animation Intern | Jan 2024 - Present
David Yurman Enterprises, LLC
Motion Graphics Intern | June 2023- August 2023
David Yurman Enterprises, LLC
3D Artist | Sept 2020 - May 2021
Rewound Memory
SOFTWARE PROFICIENCY
Maya | Zbrush | Substance 3D Painter | Marmoset Toolbag | Unreal Engine | Arnold | Photoshop | After Effects | Nuke | Houdini